







A Website of CG, art, and game design
Over the last several years, I worked at Clemson University’s Sonoco Institute to create Stripe Online, an educational tool for the print industry. It was created in Unity. I shepherded the project from an early prototype phase into full production. It is primarly a web based tool, but it has branches for VR and desktop.


Stripe is a 3D interface that mimics the Flexo printing process. Users can alter images in real time in a way that mirrors the effects of a printing press. Image plates are simulated putting ink on to paper in line, with many effects and defects that a real operator might run into without wasting time or paper!


A picture may be worth a thousand words, but they don’t do justice to the working application. Take a look at the latest version here:
I have done a lot of 3D modeling work over the years, but here is a selection of some of the more interesting characters I’ve created. This video was put together in AfterEffects.
In Digital Production Arts I worked with a great team to produce an excellent short film. I worked primarily on 3D modeling in this process, but as with the rest of the team, I had input on the entire process.